Tuesday, February 23, 2016

#FREE Migrating from Flash to Toon Boom Harmony #3D + Animation #Harmony

Migrate your animation workflow from Flash to Toon Boom Harmony. While these 2D animation programs are similar, the differences can really prevent an experienced Flash animator from making a smooth transition. Having a concise, go-to guide for comparison, as Dermot O’ Connor provides here, is an enormous time saver. Join Dermot as he introduces the Flash tools and their Toon Boom equivalents and shows how to complete common drawing and animation tasks in Harmony, including onion skinning, pivoting and scaling, shape optimization, bitmap tracing, easing, tweening, IK rigging, facial animation, effects, and more. At the end of the course, he’ll teach you how to edit audio and export your Toon Boom work as still images and movies.

LEVEL Appropriate for all

COURSE TOPICS:

Transforming shapes
Using the Pen and Line tools
Working with text
Painting in Toon Boom Harmony with the Paint, Ink Bottle, and Eraser tools
Working in the timeline
Drawing in Toon Boom Harmony
Converting lines to fills
Arranging drawing elements
Motion and shape tweening
Masking
Copying and pasting frames, exposures, and drawings
Moving the camera
Importing and exporting from Toon Boom Harmony

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “Migrating from Flash to Toon Boom Harmony”

Instructor’s Welcome Note:

– Hi, I’m Dermot O’Connor. Welcome to Migrating from Flash to Toon Boom Harmony. In this course I’ll show you how to migrate from Flash to Toon Boom Harmony with as little pain as possible. I’ll demonstrate common Flash tools and their Harmony equivalent. I’ll show you how the Harmony interface corresponds to the Flash one. I’ll also demonstrate common Flash procedures and the best way to accomplish them in Harmony. So let’s get started with Migrating from Flash to Toon Boom Harmony.

 

 

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Migrating from Flash to Toon Boom Harmony
Animation Tutorials
Dermot O’ Connor tutorials
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