Tuesday, February 23, 2016

#FREE Creating a Game Environment in Blender and Unity #3D + Animation #Blender

Learn how to model and texture a game environment, like the detailed city scene shown in this course, in Blender. Author Darrin Lile provides a “how and why” overview of the entire process, starting with modeling sections of the environment, which can be used to construct the game level in a modular way. Next Darrin shows how to UV map the objects in the scene and how to use Photoshop to create the textures. Finally, he goes over the process of exporting the assets to the Unity game engine, where he adds materials and textures and tests the scene.

LEVEL Intermediate

COURSE TOPICS:

Testing the scale
Modeling buildings and pipes
Creating walkways
UV mapping
Creating textures
Importing the scene in Unity

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “Creating a Game Environment in Blender and Unity”

Instructor’s Welcome Note:

– Hi, I’m Darrin Lile, and welcome to Creating a Game Environment in Blender. In this course I’ll take you through an overview of modeling game assets in Blender, UV mapping them, texturing, exporting and setting up a game level in Unity. Now this course is not intended to be a deep dive into each of these topics. But I’ve learned from my classroom teaching that students are better able to grasp the nitty gritty details of a particular task once they have seen an overview of the whole process.
Once they see how all the pieces fit together they’re able to learn more about each part of the puzzle. So while you certainly can follow along with this course click for click I hope that you can also kick back grab a cup of coffee and take in the process as a whole. I think you’ll then be better able to focus on the details. The how and why of each step in the process. So lets get started.

 

 

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Creating a Game Environment in Blender and Unity
Animation Tutorials
Darrin Lile tutorials
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