Thursday, February 25, 2016

#FREE Up and Running with Maya LT #3D + Animation #Maya

Maya LT is a 3D modeling and animation tool built especially for game makers, offering a powerful set of creative tools and workflows for asset creation at a fraction of Maya’s full price. This course covers the basics of Maya LT 2016, while providing a background in 3D modeling, texturing, and rendering. Author George Maestri reviews the Maya LT interface and workflow, and then shows how to model with polygon meshes and build textures to give your 3D surfaces color and character. He’ll also demonstrate how to animate objects and export them to popular gaming engines like Unity.

LEVEL Appropriate for all

COURSE TOPICS:

Configuring viewports
Selecting objects
Rotating, scaling, and pivoting
Working with the Attribute Editor
Organizing scenes with layers
Creating polygonal models
Modeling polygonal meshes
Creating materials
Applying textures
Animating objects
Exporting assets to Maya or Unity

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “Up and Running with Maya LT”

Instructor’s Welcome Note:

(chimes) – Hi, I’m George Maestri and welcome to Up and Running with Maya LT. In this short course we’re going to give you a brief overview of Autodesk’s Maya LT software, which is a game asset creation package that is a subset of Autodesk’s popular Maya software. We’re going to go over the basic interface, as well as how to select and manipulate objects. Then we’re going to go ahead and create some polygonal models.
We’re going to texture them, apply materials, and then just do a little bit of animation. And finally, we’re going to export our assets into Unity. So, let’s get started with Up and Running in Maya LT.

 

 

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Up and Running with Maya LT
Animation Tutorials
George Maestri tutorials
Lynda review



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