Monday, February 29, 2016

#FREE 3D Textures: Brick #3D + Animation #3ds Max

Join Adam Crespi in this installment of Creating Textures, as he takes you through the steps needed to create realistic brick textures in Photoshop. First you’ll create the base materials for three different types of brick?water-struck, sand-struck, and wire-cut brick?all of which have a distinctive look. Next, you’ll lay out the bond pattern and add color variations, and then build a grayscale version of the pattern to convert to a normal map for use in almost any 3D modeling program. Finally, Adam shows how to put your textures to work, modeling and mapping a brick wall and arch in Maya.

LEVEL Intermediate

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “3D Textures: Brick”

Instructor’s Welcome Note:

– Hi, I’m Adam Crespi, and welcome to “Creating Textures: Brick and Brick-Bond Patterns”. In this course, we’ll look at creating different bond patterns for brick, as well as different brick colors, mixing in multiple colors in each brick. I’ll start by showing you how to lay out the bond pattern, looking at the size of the brick and the mortar joint. Then, I’ll show you how to draw a grayscale mortar joint, and a brick that will convert really nicely into a normal map. We’ll see how to create a brick arch in Autodesk Maya, and apply the textures we’ve created.
We’ll also see how to map them on to get the brick to flow around those walls properly. We’ll be covering all these features, plus plenty of other tools and techniques. Now let’s get started with “Creating Textures: Brick and Brick-Bond Patterns”.

 

 

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