Saturday, February 27, 2016

#FREE Maya 2016 Essential Training #3D + Animation #Maya

Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including 3D modeling, texturing, rendering, animation, and more. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya’s features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. After you begin to understand modeling, George will show you how to create and apply materials to surfaces?adding color, texture, and reflectivity. He’ll then integrate cameras, lighting and depth-of-field effects in the rendering process, and finally, show how to add movement and life to your work with Maya’s animation tools.

LEVEL Beginner

COURSE TOPICS:

Getting familiar with the Maya interface
Selecting and manipulating objects
Creating hierarchies and layers in scenes
Creating polygonal objects
Extruding a mesh
Working with subdivision surfaces
Sculpting a basic landscape
NURBs modeling
Creating and applying materials and textures
Adding lights and cameras to a scene
Adding depth of field and motion blur
Rendering
Animating in Maya

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “Maya 2016 Essential Training”

Instructor’s Welcome Note:

– Hi, I’m George Maestri, and welcome to Maya 2016 Essential Training. Maya is a terrific 3D modeling, rendering, and animation package that’s used throughout feature films, gaming, and animation. This course will give a complete overview of the package. We’re going to cover the interface, modeling, texturing and rendering , as well as animation. I hope you enjoy this in-depth course, and let’s get started with Maya 2016 Essential Training.

 

 

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Maya 2016 Essential Training
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