Tuesday, February 23, 2016

#FREE SketchUp Rendering Using V-Ray 2 #3D + Animation #SketchUp

V-Ray is a very popular and high-quality third-party renderer for SketchUp. With V-Ray, you can add naturalistic lighting, cameras, reflections, and diffuse materials to your SketchUp models and scenes. This course will use a single arch viz scene (an architectural visualization with interior and exterior elements) to demonstrate all of these options. Author Brian Bradley covers all of the V-Ray light types (from Sun and Sky to Sphere), irradiance mapping, physical cameras, materials, and V-Ray quality controls. By the end of the course, you’ll know how to use V-Ray features to make your SketchUp models look their very best.

LEVEL Intermediate

COURSE TOPICS:

Locating V-Ray tools and features
Using the RT Engine
Creating daylight with V-Ray Sun and Sky
Using image-based lighting
Working with irradiance mapping
Handling perspective correction in the physical camera
Setting up a depth of field effect
Creating and applying V-Ray materials
Using fixed-rate sampling
Color mapping
Working with V-Ray proxies

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “SketchUp Rendering Using V-Ray 2”

Instructor’s Welcome Note:

– Hello and welcome to Sketch Up Rendering using V-Ray 2. My name is Brian Bradley, and I’m really looking forward to making use of this powerful, lighting and rendering solution for Sketch Up, as we work together through this course. As the course has in part, been designed to help us get up and running with the V-Ray render on Jenni’s Sketch Up. We will in chapter one, take a look at how and where we can locate V-Ray tools and controls inside the Sketch Up user interface. We will then move on to taking a look at V-Ray’s extremely powerful and versatile lighting tool set.
Learning essentially how to add illumination to our scenes. This will include an examination of the V-Ray Sun and Sky tools that, can be used to add natural looking daylight to our renders, as well as some of the V-Ray light types that can be used to mimic more artificial looking or man made light sources. Global illumination is of course an extremely important aspect of photographic lighting and rendering and so we will for sure, want to spend some time working with V-Ray’s powerful GI systems. Chapter three then will help round out our understanding of the lighting tool set available in V-Ray.
We will also want to spend quite a bit of time working with V-Ray’s material options and so we will take a look in this course, at using not only the older, standard material type in V-Ray for Sketch Up but also at the newer V-Ray material com BRDF layer, using both of these options to re-create some useful, real world surface types that will include working with diffuse coloration as well as reflective and refractive material properties. As we’re going to be utilizing V-Ray as a Virtual Photography Studio we’re going to want to put some of it’s more effects oriented tools to work, so as to add an extra level of believability to our renders.
As we have all of this and quite a bit more to get through if you’re ready to build up your Sketch Up Rendering skills and explore the creative freedom that comes from using V-Ray, let’s go ahead and dive right in.

 

 

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SketchUp Rendering Using V-Ray 2
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