Tuesday, February 23, 2016

#FREE Blender: Creating a Game Character #3D + Animation #Christian Bradley

Blender has a lot of complex menus, nodes, and processes. But when you combine these with a little imagination, you can create realistic game characters straight out of another world. This course shows how to build a character with Blender’s free 3D toolset, while you develop your modeling, sculpting, and texturing skills. Christian Bradley shows how to create a base mesh, sculpt the character, and bake it down into a low-poly version suitable for game play. He also shows how to UV unwrap the figure, apply normal maps, and paint in base colors and other details with Blender’s Texture Paint mode.

LEVEL Beginner

COURSE TOPICS:

Creating a base mesh
Building an armature
Branding armature elements like ears and horns
Sculpting the head and hands
Creating accessories
Creating a low-poly variation
UV unwrapping the character
Baking and applying normal maps
Texture painting

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LEARN THIS COURSE FOR FREE *10 days of free unlimited access to “Blender: Creating a Game Character”

Instructor’s Welcome Note:

– Hello, my name is Christian Bradley and welcome to this course on Blender: Creating a Game Character. Blender is a free 3D software tool set that you can use to make 3D models, game assets, or just about anything that other similar programs can do. In this course, we’ll be discussing how to use basic interface tools, the sculpt object, edit, and texture paint modes, the edit poly, vertex, and edge features.
And we’ll build an original character, progress to a higher poly count model, then bake down that model to a lower poly version again. Blender has a lot of menus, modes, and processes, but I’ll walk you through the steps required to create a character. And with a little imagination, you’ll be able to make anything you can dream up. Now let’s get started with Blender: Creating a Game Character.

 

 

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Blender: Creating a Game Character
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